Virtual Production & Virtual Environments, Live

Client

TONOMUS

Year

2023

Location

LEAP 2023, Riyadh · MWC Barcelona

Virtual Production & Virtual Environments, Live

What if you didn't play a film at a tech event — but performed the future live, on the hour, every hour?

Every stand at a tech event plays a film. For TONOMUS — NEOM's cognitive technology company — we built something riskier: a live broadcast, performed on the hour, every hour, taking 100,000 visitors into real-time virtual worlds. Then we packed the entire apparatus up and did it again on another continent, eighteen days later.

LEAP 2023, Riyadh — 6–9 February 2023.
Redeployed at MWC Barcelona — 27 February – 2 March 2023.

Results

100,000Visitors taken into virtual worlds
HourlyLive shows, on the hour, across two global events
2Continents in 18 days — Riyadh to Barcelona
The Dare

Don't Play a Film

Tech events run on claims. Screens loop showreels, walls carry slogans, and every stand asks to be believed.

TONOMUS came to LEAP and MWC to talk about cognitive technology and real-time virtual worlds — and the easiest thing in the world would have been to play a film about them.

So LXR set itself a dare: don't describe the technology. Demonstrate it. Make the stand itself the proof — a live show, performed on the hour, in which audiences are taken inside real-time virtual worlds as they run. If a single frame dropped, everyone would see it. That was the point.

Large-format LED wall under construction for the TONOMUS virtual production stand
TONOMUS and NEOM branding at the LEAP exhibition stand
The Stage

An Exhibition Designed for Broadcast

We designed the stand as a broadcast studio in plain sight. The exhibition wasn't a backdrop for the demonstration; it was the apparatus of it. Every screen, signal path and sightline existed to carry one thing: the live show — staged, lit and engineered so that the audience stood inside the production rather than in front of it.

The Show

A Live Leap, Hourly

Every 20 Minutes, every hour, the show went live. A presenter took the audience into TONOMUS's virtual worlds in real time — rendered live, reacting live, with nowhere for the technology to hide. It effectively was, a live virtual production set, in real time, on a conference floor.

Crowds gathered for every performance, seven days running — then we struck the set and did it all again in Barcelona.

Audience member recording the live TONOMUS virtual worlds performance
Visitor capturing the live broadcast on the stand's LED wall
Technical team running the live broadcast from laptops backstage
The Machinery

LXR Spatial, Live

None of this works without the machinery beneath it. The entire production ran on the LXR Spatial Platform: real-time worlds built in Unreal Engine, playback and projection driven over HAP for frame-perfect delivery, and every signal path engineered with broadcast discipline — because a live show on the hour forgives nothing. Eighteen days after the last show in Riyadh, the same apparatus was performing in Barcelona. Because the stand was engineered as a system — signal paths, content pipeline, show cues — rather than a one-off build, crossing a continent was a matter of logistics, not reinvention. That repeatability is the quiet proof of the whole approach.

Our role on the project

Arena

Brand & Product

Project Type

Experience

Platform

LXR Spatial Platform

Services Delivered

Exhibition Design

Technical Direction

Experiential

Immersive Tech

Virtual Production

VR

Realtime Content (Unreal Engine)

Live Broadcast

AXIS Platform